ZURSULUS L2

Умения

IDУровеньНазваниеТипОписание
401102JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1487. Effect 3.
401103JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1500. Effect 3.
401104JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1513. Effect 3.
401105JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1526. Effect 3.
401106JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1540. Effect 3.
401107JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1553. Effect 3.
401108JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1566. Effect 3.
401109JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1579. Effect 3.
401110JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1592. Effect 3.
401111JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1605. Effect 3.
401112JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1619. Effect 3.
401113JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1632. Effect 3.
401114JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1645. Effect 3.
401115JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1658. Effect 3.
401116JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1671. Effect 3.
401117JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1684. Effect 3.
401118JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1698. Effect 3.
401119JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1711. Effect 3.
401120JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1724. Effect 3.
401121JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1737. Effect 3.
401122JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1750. Effect 3.
401123JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1763. Effect 3.
401124JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1777. Effect 3.
401125JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1790. Effect 3.
401126JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1803. Effect 3.
401127JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1816. Effect 3.
401128JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1829. Effect 3.
401129JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1842. Effect 3.
401130JudgmentA2Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword or blunt weapon. Over-hit is possible. Enchant Power: the power is increased. Power 1856. Effect 3.
401201JudgmentA2PhysicalDamage; Debuff; GetAgro
401202JudgmentA2PhysicalDamage; Debuff; GetAgro
401203JudgmentA2PhysicalDamage; Debuff; GetAgro
401204JudgmentA2PhysicalDamage; Debuff; GetAgro
401205JudgmentA2PhysicalDamage; Debuff; GetAgro
401206JudgmentA2PhysicalDamage; Debuff; GetAgro
401207JudgmentA2PhysicalDamage; Debuff; GetAgro
401208JudgmentA2PhysicalDamage; Debuff; GetAgro
401209JudgmentA2PhysicalDamage; Debuff; GetAgro
401210JudgmentA2PhysicalDamage; Debuff; GetAgro
401211JudgmentA2PhysicalDamage; Debuff; GetAgro
401212JudgmentA2PhysicalDamage; Debuff; GetAgro
401213JudgmentA2PhysicalDamage; Debuff; GetAgro
401214JudgmentA2PhysicalDamage; Debuff; GetAgro
401215JudgmentA2PhysicalDamage; Debuff; GetAgro
401216JudgmentA2PhysicalDamage; Debuff; GetAgro
401217JudgmentA2PhysicalDamage; Debuff; GetAgro
401218JudgmentA2PhysicalDamage; Debuff; GetAgro
401219JudgmentA2PhysicalDamage; Debuff; GetAgro
401220JudgmentA2PhysicalDamage; Debuff; GetAgro
401221JudgmentA2PhysicalDamage; Debuff; GetAgro