| 281 | 125 | Soul Breaker | A2 | An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009. |
| 281 | 126 | Soul Breaker | A2 | An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009. |
| 281 | 127 | Soul Breaker | A2 | An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009. |
| 281 | 128 | Soul Breaker | A2 | An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009. |
| 281 | 129 | Soul Breaker | A2 | An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009. |
| 281 | 130 | Soul Breaker | A2 | An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009. |
| 281 | 201 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 202 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 203 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 204 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 205 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 206 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 207 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 208 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 209 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 210 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 211 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 212 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 213 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 214 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 215 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 216 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 217 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 218 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 219 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 220 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 221 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 222 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 223 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 224 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 225 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 226 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 227 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 228 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 229 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 281 | 230 | Soul Breaker | A2 | PhysicalDamage; Stun |
| 282 | 1 | Puma Spirit Totem | A2 | Buff |
| 283 | 1 | Summon Dark Panther | A1 | Summons a Dark Panther capable of agile attacks. When summoning it, 1 Crystal: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed. |
| 283 | 2 | Summon Dark Panther | A1 | Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed. |
| 283 | 3 | Summon Dark Panther | A1 | Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed. |
| 283 | 4 | Summon Dark Panther | A1 | Summons a Dark Panther capable of agile attacks. When summoning it, 2 Crystals: C-Grade will be consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed. |
| 283 | 5 | Summon Dark Panther | A1 | Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed. |
| 283 | 6 | Summon Dark Panther | A1 | Summons a Dark Panther capable of agile attacks. When summoning it, 2 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed. |
| 283 | 7 | Summon Dark Panther | A1 | Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed. |
| 284 | 1 | Hurricane Assault | A1 | A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 501. |
| 284 | 2 | Hurricane Assault | A1 | A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 535. |
| 284 | 3 | Hurricane Assault | A1 | A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 570. |
| 284 | 4 | Hurricane Assault | A1 | A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 607. |
| 284 | 5 | Hurricane Assault | A1 | A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 646. |
| 284 | 6 | Hurricane Assault | A1 | A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 729. |