ZURSULUS L2

Умения

IDУровеньНазваниеТипОписание
281125Soul BreakerA2An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009.
281126Soul BreakerA2An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009.
281127Soul BreakerA2An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009.
281128Soul BreakerA2An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009.
281129Soul BreakerA2An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009.
281130Soul BreakerA2An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Enchant Chance: the success rate is increased. Power 2009.
281201Soul BreakerA2PhysicalDamage; Stun
281202Soul BreakerA2PhysicalDamage; Stun
281203Soul BreakerA2PhysicalDamage; Stun
281204Soul BreakerA2PhysicalDamage; Stun
281205Soul BreakerA2PhysicalDamage; Stun
281206Soul BreakerA2PhysicalDamage; Stun
281207Soul BreakerA2PhysicalDamage; Stun
281208Soul BreakerA2PhysicalDamage; Stun
281209Soul BreakerA2PhysicalDamage; Stun
281210Soul BreakerA2PhysicalDamage; Stun
281211Soul BreakerA2PhysicalDamage; Stun
281212Soul BreakerA2PhysicalDamage; Stun
281213Soul BreakerA2PhysicalDamage; Stun
281214Soul BreakerA2PhysicalDamage; Stun
281215Soul BreakerA2PhysicalDamage; Stun
281216Soul BreakerA2PhysicalDamage; Stun
281217Soul BreakerA2PhysicalDamage; Stun
281218Soul BreakerA2PhysicalDamage; Stun
281219Soul BreakerA2PhysicalDamage; Stun
281220Soul BreakerA2PhysicalDamage; Stun
281221Soul BreakerA2PhysicalDamage; Stun
281222Soul BreakerA2PhysicalDamage; Stun
281223Soul BreakerA2PhysicalDamage; Stun
281224Soul BreakerA2PhysicalDamage; Stun
281225Soul BreakerA2PhysicalDamage; Stun
281226Soul BreakerA2PhysicalDamage; Stun
281227Soul BreakerA2PhysicalDamage; Stun
281228Soul BreakerA2PhysicalDamage; Stun
281229Soul BreakerA2PhysicalDamage; Stun
281230Soul BreakerA2PhysicalDamage; Stun
2821Puma Spirit TotemA2Buff
2831Summon Dark PantherA1Summons a Dark Panther capable of agile attacks. When summoning it, 1 Crystal: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
2832Summon Dark PantherA1Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
2833Summon Dark PantherA1Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
2834Summon Dark PantherA1Summons a Dark Panther capable of agile attacks. When summoning it, 2 Crystals: C-Grade will be consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
2835Summon Dark PantherA1Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
2836Summon Dark PantherA1Summons a Dark Panther capable of agile attacks. When summoning it, 2 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
2837Summon Dark PantherA1Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
2841Hurricane AssaultA1A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 501.
2842Hurricane AssaultA1A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 535.
2843Hurricane AssaultA1A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 570.
2844Hurricane AssaultA1A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 607.
2845Hurricane AssaultA1A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 646.
2846Hurricane AssaultA1A flurry of combat strikes. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Ignores Shield Defense. A critical hit is possible. Power 729.