| 1 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Power 4580. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 2 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Power 6332. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 3 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Power 9132. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 101 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9214. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 102 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9296. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 103 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9378. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 104 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9461. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 105 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9543. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 106 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9625. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 107 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9708. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 108 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9790. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 109 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9872. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 110 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9955. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 111 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10037. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 112 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10119. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 113 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10201. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 114 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10284. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 115 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10366. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 116 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10448. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 117 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10531. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 118 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10613. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 119 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10695. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 120 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10778. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 121 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10860. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 122 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 10942. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 123 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11024. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 124 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11107. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 125 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11189. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 126 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11271. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 127 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11354. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 128 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11436. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 129 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11518. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 130 | Punch of Doom | 0 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11601. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 201 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 202 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 203 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 204 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 205 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 206 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 207 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 208 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 209 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 210 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 211 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 212 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 213 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 214 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 215 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 216 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 217 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 218 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 219 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 220 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 221 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 222 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 223 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 224 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 225 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 226 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 227 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 228 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 229 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 230 | Punch of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |