ZURSULUS L2

Mass Shackling

ID
404
Уровень
1
Название
Mass Shackling
Тип
A2
MP
40
mp_initial
0
Описание
Root; DefenceTrait
effects_json
[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
params_json
{"icon":"icon.skill0404","operateType":"A2","targetType":"AURA","abnormalLevel":"1","abnormalTime":"15","abnormalType":"ROOT_PHYSICALLY","abnormalVisualEffect":"ROOT","activateRate":"40","affectLimit":"10-10","affectRange":"200","basicProperty":"MEN","effectPoint":"-549","hitTime":"3000","isDebuff":"true","lvlBonusRate":"2","magicLevel":"58","mpConsume":"40","reuseDelay":"40000","trait":"HOLD"}
is_enchant
0
Источник
game/data/stats/skills/00400-00499.xml

Уровни умения

УровеньНазваниеMPОписаниеeffects_json
1Mass Shackling40Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
2Mass Shackling43Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
3Mass Shackling46Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
4Mass Shackling59Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
5Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
101Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
102Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
103Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
104Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
105Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
106Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
107Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
108Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
109Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
110Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
111Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
112Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
113Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
114Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
115Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
116Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
117Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
118Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
119Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
120Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
121Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
122Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
123Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
124Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
125Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
126Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
127Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
128Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
129Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
130Mass Shackling51Provokes nearby enemies to attack and then temporarily puts them into a held state. Targets cannot be affected by any additional hold attacks while the effect lasts. Enchant Power: the power is increased.[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
201Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
202Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
203Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
204Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
205Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
206Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
207Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
208Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
209Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
210Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
211Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
212Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
213Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
214Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
215Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
216Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
217Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
218Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
219Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
220Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
221Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
222Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
223Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
224Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
225Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
226Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
227Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
228Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
229Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]
230Mass Shackling51Root; DefenceTrait[{"tag":"effects","children":[{"tag":"effect","name":"Root"},{"tag":"effect","name":"DefenceTrait","children":[{"tag":"HOLD","text":"100"}]}]}]