| 1 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 2 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 3 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 4 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 5 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 6 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 7 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 8 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 9 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 10 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 11 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 12 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 13 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 14 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 15 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 16 | Crush of Doom | 0 | Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 101 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 7710. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 102 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 7779. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 103 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 7848. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 104 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 7917. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 105 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 7986. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 106 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8055. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 107 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8123. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 108 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8192. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 109 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8261. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 110 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8330. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 111 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8399. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 112 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8468. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 113 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8537. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 114 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8605. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 115 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8674. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 116 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8743. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 117 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8812. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 118 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8881. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 119 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 8950. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 120 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9019. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 121 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9088. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 122 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9156. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 123 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9225. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 124 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9294. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 125 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9363. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 126 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9432. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 127 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9501. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 128 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9570. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 129 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9639. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 130 | Crush of Doom | 0 | Crushes enemy with a powerful force. Use with two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 9707. | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 201 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 202 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 203 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 204 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 205 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 206 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 207 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 208 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 209 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 210 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 211 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 212 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 213 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 214 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 215 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 216 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 217 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 218 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 219 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 220 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 221 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 222 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 223 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 224 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 225 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 226 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 227 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 228 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 229 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |
| 230 | Crush of Doom | 0 | PhysicalDamage | [{"tag":"effects","children":[{"tag":"effect","name":"PhysicalDamage"}]}] |